STOP-MOTION/PUPPET THEATRE

Studied Stop-Motion Animation with Professor Matthew Manning, via RISD. This is the classic bouncing ball exercise. I learned how to use the program Dragonframe, and cycled the sequence three times.
 

 
 
 
 
I like using a black, red, and white aesthetic--which I continued in this second animation exercise, showing a rolling object.  An excellent horizontal tripod is essential--I ended-up using a Geekoto purchased via Amazon.

 
 
 
Decent lighting is essential--after an attempt at using random desk lamps, I had to purchase an LED Alston lighting kit that came with two lights on tripods, from Amazon. The dimmer feature was super-helpful later-on, while I was shooting a project that needed to shift from dark to light.
 
This particular assignment--animating an inchworm effect, wouldn't have been possible without using a thing called "glue dots," which are essentially like little dabs of rubber cement on a wax-paper roll. Otherwise, this string of beads would not have stayed in place.



 

It took many tries to shoot this particular exercise, which is referred to as a "penny coaster." I decided to use star mints, which I sprayed with workable fixative to keep them from sticking to the decorative paper background. Having been in the animation field for a long time, I estimated the arc and the timing by dead-reckoning. It was only later that a found out Dragonframe has a way of creating a path overlay, on which you can plot out the ease-in/ease-out...

I decorated the background with colorful tin lids from various containers, along with Feves (little gold crowns) meant for Galette des Rois/King's Cake. 


 
 
 
 
This exercise is essentially to transform a clay object from one shape to another. Rotating the pieces of clay made things a little more dynamic, and I used silicone ice cube trays to form the final shapes. I also used little plastic gems as background props, just to see how it would look when lit.
 
 
 
 
 
We had two short films to produce towards the end of this course--I used the first film to make a title sequence in hand-cut paper (a series of individual replacement pieces). This credit sequence was later edited onto the back end of the second film assignment.
 
I used the second film assignment to create the main film, using a turn-table as well as LED color-changing miniature lights, under-lighting, black-light paint, and moire effects. It was a chalenge to transcribe the music/beats/timing via the Dragonframe Xsheet.
 
I used Camtasia to edit these two sequences together, adding a visual and musical fade-in and fade-out.
After the final fade is the credit sequence.
 
I learned how to use Dragonframe during this entire process. And used Xsheets for the first time in a very long time.

 
A huge stack of Gates to the Underworld, so that I could do a stop-motion zoom-in and zoom-out into the mouth/opening.


 

A pile of paper flames that I used to transition from Orpheus and Eurydice parting ways, and the front of the Gates of Hell.


A bunch of different Orpheuses and Eurydices. The effect of the veil coming down over Eurydice's face turned out pretty well.


The clear curtain, before the cloud layers were added.



Old-school timing charts for the curtain transitions.



Attempt at creating a moire effect



Lighting test










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